=====Retoucher des fichiers STL===== ====Importer un fichier STL==== * [[https://www.youtube.com/watch?v=Ejty2Ljwl6g | Vidéo en français ]] * [[https://toglefritz.com/convert-a-simple-stl-into-a-body-in-fusion-360/ | Convert a Simple STL into a Body in Fusion 360]] * [[http://toglefritz.com/convert-a-complex-stl-into-a-body-in-fusion-360/ | Convert a Complex STL into a Body in Fusion 360]] * MODEL * Insert Mesh * Do not capture Design History * PATCH * MODIFY / Mesh / Mesh to BRep * MODEL * Capture Design History ====Fusionner des surfaces coplanaires==== Import the STL, Open the imported file (be sure you are not capturing design history at this point), Mesh to Brep, click on PATCH workspace -> Modify -> Merge, select coplanar faces and merge. This of course has its limitations. Mainly being it will only work for coplanar faces. If there is a segmented curve it will stay segmented. http://autode.sk/2nTHRXM